We are pleased to announce the sixth annual International Conference on Game Jams, Hackathons, and Game Creation Events (ICGJ 2021). ICGJ is an interdisciplinary conference for educators, researchers, professionals, and event organizers across various fields related to game jams and hackathons. The one-day conference will be hosted online and is virtually co-located with Foundations of Digital Games (FDG 2021). The conference builds on an expanding number of conferences, workshops series and research evaluating, enhancing, and improving game creation events. We will publish the proceedings in the ACM Digital Library, as in previous editions.
You can check the previous ICGJ proceedings available in the ACM Digital Library
Game jams and hackathons have become popular activities with their own unique cultures and the communities they spring. Often held in confined spaces for a limited duration of time, these activities offer enormous technological and social benefits for their participants. Studies can be conducted around the technical creation aspect of the activity, as well as on emerging social and educational dynamics. The research area today has a diverse and dedicated following of scholars. We especially invite contributions describing how COVID-19 has impacted game jams and hackathons: how they were managed online, lessons learned, etc.
Major topics of interest this year will include (but are not limited to) the following:
Four categories of original submissions are considered:
Full and short paper submissions will undergo a double-blind review process (i.e., identification of authors or their institutions must not appear anywhere in the article’s text). The previous conference proceedings have been published in the ACM Digital Library, the same is expected for 2021. Paper submissions should utilize the double column ACM template which is available at https://www.acm.org/publications/taps/word-template-workflow. These submissions need to be anonymized (remove all authors and affiliations) and uploaded to EasyChair before the deadline.
Event and showcase report submissions will undergo a single-blind review process (i.e., identification of authors have to be in the text of the report). Selected submissions will be published on the ICGJ 2021 website and presented at the conference. Report submissions should utilize the double column ACM template which is available at https://www.acm.org/publications/taps/word-template-workflow. These submissions do NOT need to be anonymized. They should be uploaded to EasyChair before the deadline.
Kiev Gama, Federal University of Pernambuco (Brazil)
Jeanette Falk, Aarhus University (Denmark) Alexey Izvalov, Flight Academy of the National Aviation University (Ukraine)
Gorm Lai, Goldsmiths, University of London (UK)
Ali Arya, Carleton University (Canada) Allan Fowler, University of Auckland (New Zealand) Annakaisa Kultima, Aalto University (Finland) Daniel Cermak-Sassenrath, IT University of Copenhagen (Denmark) Foaad Khosmood, California Polytechnic State University (USA) Hanna Wirman, IT University of Copenhagen (Denmark) Ian Schreiber, Rochester Institute of Technology (USA) Lindsay D. Grace, University of Miami (USA) Martin Pichlmair, IT University of Copenhagen (Denmark) Menno Deen, Games [4Diversity] (The Netherlands) Mikko Meriläinen, Tampere University (Finland) Sílvia Fornós, IT University of Copenhagen (Denmark) Timo Nummenmaa, Tampere University (Finland) Ville Kankainen, Tampere University (Finland) Nia Wearn, Staffordshire University (UK)